Anmu Guide: Floor Walkthrough, Monsters & Survival Tips - Guide

Anmu Guide: Floor Walkthrough, Monsters & Survival Tips

Anmu guide with floor-by-floor walkthrough, monster dodge strategies, puzzle solutions, secrets, endings, and beginner survival tips for Roblox horror players.

2026-10-05
anmu Wiki Team
Quick Guide
  • Anmu guide covers every floor from the elevator crash to the final escape.
  • Monster behavior rules each floor: learn patrol routes before you move.
  • Puzzle answers are hidden in the environment — notes, symbols, and wall markings.
  • Two endings exist: the standard Escape and the True Ending via lore notes.
  • Sprinting is deadly: noise attracts entities and triggers chases on hazard floors.

Anmu Guide: How the Game Works

Anmu is a single-player story-driven horror escape game on Roblox built around an elevator. You board the elevator, it crashes onto a strange floor, and from there you clear a series of floors — each with its own puzzles, hazards, or patrolling entities — until you find a way out. This Anmu guide breaks down the full route, every monster's behavior, and the secrets most players miss.

Since launching on September 11, 2026, the game has drawn roughly 900K visits and 24K favorites, with over 1,500 concurrent players and a Part Two currently in development. You can play it on the official Roblox game page.

Game FactDetail
PlatformRoblox
GenreSingle-player horror escape (elevator)
DeveloperJothem Studio
LaunchedSeptember 11, 2026
Visits / Favorites~900K / ~24K
StatusPart Two in development
Before You Start

Play with headphones. Sound cues — footsteps, doors, entity growls — telegraph danger before you see it. Almost every early death in Anmu is avoidable if you listen first and move second.

Floor-by-Floor Walkthrough

Each floor has a distinct layout, mechanic, and set of interactables. The table below summarizes what to do and what to watch for on every level.

FloorLayoutCore MechanicKey ItemsWarning
Crash Floor (1)Wrecked lobby with crashed elevatorSearch debris, unlock stairwellFlashlight, first keyNo hostiles — learn controls
Code Door Floor (2)Office rooms with corridorCollect 4 notes, enter keypad codeCode notes, batteriesCode is randomized every run
Corridor Floor (3)Long dark corridor with cratesStealth past patrolling monsterBattery pickupsSprinting triggers a chase
Breaker Floor (4)Industrial maintenance areaFlip breakers in diagram orderSecond keyWrong order resets the puzzle
Exit Floor (Final)Rooftop access with exit elevatorInsert key, ride up to escapeExit keyHidden room gates the True Ending
1

Ride the Elevator Down

Enter the elevator in the spawn lobby and press the button. Mid-descent, the elevator malfunctions and crashes onto a mysterious floor. You cannot take damage during the fall, so stay calm.

2

Explore the Crash Floor

Exit the wreckage and search the debris. Pick up the flashlight near the rubble, then find the first key hidden behind a shelf. It opens the stairwell door leading upward.

3

Solve the Code Puzzle

On the next floor, read the notes scattered across the rooms. Each note holds one digit of a four-digit code. The code changes every playthrough, so always check all notes before touching the keypad.

4

Sneak Past the Wanderer

Opening the coded door starts a monster patrol in the corridor. Crouch behind crates, move only when it faces away, and never sprint in its line of sight. Slip through the maintenance door at the far end.

5

Restore Power

Find the breaker room and flip all switches in the order shown on the wall diagram. Restoring power lights up later floors and unlocks the exit elevator on the top floor.

6

Escape

Climb to the final floor, insert the exit key into the elevator panel, and ride up. If you collected all lore notes and visited the hidden side room, you unlock the True Ending instead.

Randomized Codes

Never reuse a code from a previous run. The keypad code is re-randomized each playthrough, and guessing wrong wastes time you may not have on later floors.

Monsters and How to Avoid Them

Every entity in Anmu follows a distinct behavior pattern. Learning what triggers a chase — and what shuts it down — is the difference between slipping past and getting cornered.

MonsterBehaviorChase TriggerDodge StrategyThreat
The WandererFixed looping patrol, narrow vision coneLine of sight, sprinting footstepsCrouch behind crates, move when back is turned★★★★
The ListenerBlind, moves toward soundAny loud noise: sprinting, slamming doorsWalk slowly; stand still if it approaches★★★★
The WatcherStationary, rotates gaze between anglesEntering its vision coneTime movement between rotations, hug walls★★★
The StalkerSlowly trails you room to roomLingering, flashlight aimed at itKeep moving forward, flashlight pointed away★★★

Stealth Rule: Slow is Safe

  • Walk or crouch on any floor with entities
  • Sprint only in open, empty areas
  • Standing still beats running when the Listener is near

Flashlight Discipline

  • Essential in dark rooms — but a liability later
  • Never shine it at the Stalker
  • Point it at walls and floors, not down corridors
The Number One Killer

Blind sprinting causes more deaths than any monster. On hazard floors, stand at a safe spot, watch one full cycle of the pattern, then move during the safe window — one zone at a time.

Puzzle Solutions

Anmu's puzzles hide their answers in plain sight. Before you touch anything, read the room.

Puzzle TypeHow to Solve It
Keypad codesCount objects (candles, paintings, mannequins), check posters and door numbers; glowing markings in dark rooms usually spell the code
Lever roomsMatch lever order to symbols, colored lights, or wall carvings; wrong pulls reset the room
Item combinationsGrab the pickup (key, fuse, valve) and apply it to its matching target: fuses to fuse boxes, valves to pipes
Hidden buttonsLook for out-of-place objects: a protruding book, discolored brick, crooked painting
Timing hazardsWatch one full cycle from safety, then move through safe windows — never rush the final gap
Puzzle Master Habit

Fully explore dead ends before returning to the elevator. Secret passages frequently contain badges, shortcuts, or bonus items that pure speed-runners walk right past.

Secrets, Endings, and Badges

Anmu hides multiple secrets and more than one way to finish the story. Work through this checklist across your runs to unlock everything.

Secrets & Endings Checklist:

  • Find the hidden room behind the shelf on the crash floor
  • Collect all lore notes scattered across every floor
  • Flip the breakers in reverse order for the secret hatch
  • Reach Ending 1: Escape via the exit elevator
  • Reach Ending 2: True Ending (all notes + hidden side room)
  • Shine the flashlight at the crashed elevator three times
BadgeTypeUnlock ConditionFastest Method
First RideProgressionComplete your first floorAutomatic on first run
Floor SurvivorMilestoneSurvive a set number of floors in one runPlay defensively, stay near the elevator
Secret FinderHiddenDiscover a hidden room or secret objectCheck every corner and odd decoration
Puzzle MasterAchievementSolve puzzle floors without failingRead the room before touching anything
Dedicated RiderMilestoneAccumulate total playtime/floorsUnlocks naturally with regular play
True Ending Route

Collect every lore note across all floors, then enter the hidden side room on the exit floor before using the elevator. Skipping the hidden room locks you into the standard Escape ending for that run.

Beginner Survival Tips

New players die in predictable ways. Avoid these common mistakes and your first runs will last far longer.

Read Before Moving

  • Scan each room for clues, exits, hazards
  • Note the return path to the elevator
  • Watch lights and sounds for danger cues

Manage Your Sprint

  • Sprint drains stamina — it is an escape tool, not a travel tool
  • Noise attracts the Listener
  • Walk whenever entities might be near

First Runs: Skip Secrets

  • Focus on survival only at first
  • Learn floor types before hunting badges
  • Patterns beat reflexes in Anmu
Controls Reference

Standard Roblox controls apply: WASD to move, Space to jump, Shift to sprint, and E or click to interact with objects, keypads, and items. Practice quick interactions — many floors are time-limited.

FAQ

Q: Is the keypad code the same every run in Anmu?

No. The four-digit code is randomized each playthrough. You must find all four notes on the code door floor every run — reusing an old code will not work.

Q: How do I unlock the True Ending in this Anmu guide's route?

Collect all lore notes scattered across every floor, then enter the hidden side room on the final floor before riding the exit elevator. Skipping either step gives you the standard Escape ending instead.

Q: What is the best way to avoid the Listener?

The Listener is blind and hunts by sound. Walk slowly at all times, avoid slamming doors, and if it gets close, stand completely still and stay silent until it wanders away.

Q: Is Anmu multiplayer, and is Part Two coming?

Anmu is a single-player story-driven horror escape game. Part Two is currently in development by Jothem Studio, adding new floors and challenges. Follow the official Jothem Studio Roblox group for announcements.