- Anmu bad ending: Triggered by escaping while missing key lore requirements
- Main cause: Riding the exit elevator without collecting all lore notes
- Fix: Gather every note and enter the hidden side room before escaping
- Fast check: Lore notes reveal building backstory and unlock extra ending dialogue
- Risk: Entering the hidden room only counts if all notes are already collected
What Is the Anmu Bad Ending?
In Anmu, the Roblox horror escape game by Jothem Studio, your run concludes in one of two ways. The standard Escape ending functions as the bad ending: you insert the key into the exit elevator and ride up without uncovering the building's story. The True ending requires extra work and rewards players who explore thoroughly.
| Ending | Type | Trigger | Notes Required |
|---|---|---|---|
| Escape (Bad) | Default | Insert key, ride exit elevator | 0 of all |
| True Ending | Hidden | Hidden side room + all lore notes | All |
| Easter Egg Cue | Bonus | Flashlight at crashed elevator x3 | Optional |
Most players unlock the bad ending on their first run simply because they rush to the exit elevator. The hidden side room on the final floor is easy to walk past — check it before using the elevator panel.
How the Bad Ending Is Triggered
The bad ending fires when you complete all floors but skip the true-ending requirements. Here is exactly how a run locks into it:
Survive the Floors
Clear the crash floor, code door floor, corridor floor, and breaker floor in order, restoring building power at the breaker room.
Miss Lore Notes
Leave lore notes behind on any floor. Notes are scattered across every level and cannot be recovered once you move on.
Skip the Hidden Room
Walk past the hidden side room on the exit floor without entering it.
Use the Exit Elevator
Insert the exit key and ride up. The run concludes with the standard Escape ending — the bad outcome.
The exit elevator is the obvious goal, and nothing in-game warns you that escaping early is a lesser ending. Treat the hidden room as mandatory if you want the true ending.
Bad Ending vs True Ending Requirements
Bad Ending Route
- Speed-focused: skip exploration
- No lore notes needed
- Hidden room ignored
- Fastest completion time
True Ending Route
- Thorough exploration required
- All lore notes collected
- Hidden side room entered
- Extra ending dialogue unlocked
Shared Requirements
- Complete all five floors
- Restore power at breaker room
- Collect exit key
- Avoid monster chases
| Requirement | Bad Ending | True Ending |
|---|---|---|
| Complete all floors | Yes | Yes |
| Restore building power | Yes | Yes |
| Collect all lore notes | No | Yes |
| Enter hidden side room | No | Yes |
| Extra ending dialogue | No | Yes |
Lore notes do more than gate the true ending — they reveal the backstory of the building, which changes how the ending sequence plays out.
Checklist to Avoid the Bad Ending
True Ending Requirements:
- Find the hidden room behind the shelf on the crash floor
- Collect every lore note across all floors
- Flip breakers in the correct order from the wall diagram
- Enter the hidden side room on the exit floor
- Escape via the exit elevator only after all of the above
The crash floor's hidden room (interact with the loose panel behind the shelf) contains a collectible figurine and a lore note — grab it early to build the collection habit before tougher floors.
FAQ
Q: What is the Anmu bad ending?
The bad ending is the default Escape ending: you finish the game by inserting the exit key and riding the exit elevator without collecting all lore notes or entering the hidden side room on the final floor.
Q: Can I get the true ending after seeing the bad ending?
Yes. Anmu endings are per-run, not permanent. Start a new run, collect all lore notes, enter the hidden side room on the exit floor, and then escape to unlock the True ending.
Q: Do I need every lore note for the true ending?
Yes. Collecting all lore notes scattered across the floors is required, and they also unlock extra dialogue during the ending sequence. Missing even one routes you to the bad ending.
Q: Does the hidden room alone change the ending?
No. Entering the hidden side room on the exit floor only counts toward the true ending when combined with a full lore note collection. The room alone still leaves you on the bad ending route.
You can jump into Anmu on the official Roblox game page to test both ending routes yourself. Part Two is currently in development, so ending conditions may expand in future updates.